Upping Your Game
This is the previous assignment:
You have been asked to create a Dungeon and Dragons style game. They have asked you to Design a class called Character that will hold the following information:
Name
Age
Players Name
Level
Gender
Race
Class (i.e. fighter, wizard)
Then create a program that will allow a user to add information into this class and then the program puts the information out. Just to demonstrate the functionality.
Note – please keep this program for use later in the course.
This is Upping Your Game:
Using the Dungeon and Dragons style game program that you developed previously, add/altering the following functionality:
Add a sub/child class called Fighter. The fighter inherits the base class called character and adds these inputs:
Deity
Divine Spell -1 (a text entry)
Divine Spell -2 (a text entry)
Type of Healing (Spell, Hands-on, Item)
Add a sub/child class called Wizard. The wizard inherits the base class called character and adds these inputs:
Source of Power (Magic, Nature, Demonic)
Arcane Spell -1 (a text entry)
Arcane Spell 2 (a text entry)
Then create a program that will allow a user to add information into this class and then the program puts the information out. Just to demonstrate the functionality.
Your program must have the following:
An introductory statement that allows the user to understand what type of program they are running.
Variable declarations
User input acceptance
Proper mathematical calculations
Proper output
You must provide the following:
Your code
Use C# Programming Language
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